A Game-based Approach to Educating Teens about Medicines
Brown Bag with Olufunmilola Abraham
Thursday, September 12, 2019
Game-based learning (GBL) is an exciting, innovative and potentially effective method for increasing adolescents knowledge and influencing health outcomes. However, few studies have explored the use of using GBL to educate teens about safe and responsible use of medications. We developed a serious game (MedSMART: Adventures in PharmaCity) to promote opioid medication safety among adolescents. Inappropriate use of prescription opioids is a public health crisis and is particularly of concern ...